![]() ![]() The only thing that matters is the total number of encounters completed by all eligible guild members. Note that over 100% completion is shown as “on fire!” There are two (2) aspects of scoring in GE, detailed below: THE CHAMPIONSHIP This is part of the reason Guilds stress the importance of Arcs and Observatories, collecting from them covers your cost to unlock GE expeditions (and GvG, do be discussed later). See the FoE Wiki for a current breakdown of the costs. The first GE Level is automatically unlocked at the beginning of each week, but Levels 2 through 4 require the guild to spend goods to unlock, determined by the age of each eligible guild member. ![]() Only guild members who have researched joined before the start of the GE can participate in that week’s GE. Level 4 of each GE is considerably more difficult than the previous levels. ![]() Individual awards are given to the player after each encounter, and the guild gains crowns through various mechanisms. The last encounter in each segment is of a higher difficulty. Each level is comprised of 16 encounters, which in turn are broken up into four (4) segments of four (4) encounters. Guild Expeditions (GE) are broken up into four (4) levels. ![]()
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